

Saves the project, if it is modified, after hit "OK" in the "Render to File Settings" Dialog can be controlled with the "Save upon Render" checkbox at Tools/Options/Rendering, Default is ON Reset all toolbars to their default layout. Works only in "Advanced mode" Two new buttons here too, "Expand All" and "Collapse All", expand/collapse all possible properties Render to File dialog box Size/Open/Collapse state are remembered. Maximize Render to File Dialog Window button added This setting also exists in Camera properties so each camera view can have its own setting. Progressive renders can be set to make less than five passes to allow more quickly regaining control of the interface after onscreen test renders. If the Shift key is held down while clicking "Duplicate," keys from the source object are not copied.

Right Click/Duplicate Menu entry "Duplicate" for objects in a chor. "Constant" parameters in PWS now display their current values in the timeline.
Cheetah3d frame active object install#
If You don't make a new install or "Reset Toolbars" You must manually add the buttons from Tools->Customize->Commands->StandardĪdded the possibility to add other objects to the named chor group(select the chor group -> than Shift + LMB Selectionobjects.Ĭan be deleted with a Dialog (RMB -> "Remove From Groups."). Undoing/redoing for view position now have a separate undo stack, have their own buttons and shortcuts. It is now possible to step back/forward through many previous Birdseye views rather than just recalling the single most recent one (Numpad 7).
Cheetah3d frame active object full#
See full Bullet Section at bottom.Ĭoding optimizations make v19 render 10-15% faster than v18. Scale to X=0 reduces common Copy/Flip/Attach prereq to one stepīeen away for a while?Check out the v18 features in the next post!īullet replaces Newton for dynamic simulations.Birdseye View Queue allows stepping through many previous birdseye views.

